THE DEFINITIVE GUIDE TO MULTICLASS RULES 5E

The Definitive Guide to multiclass rules 5e

Path from the Zealot Cool for roleplay. Dying becomes much more of an inconvenience than a game ending issue. Coupled with a little bit of further damage, the Path of your Zealot is usually a fine subclass but lacks any severe direction.Alignment: Big lawful emphasis nevertheless it can swing good or evil, good for something that desires to get int

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